Blog
Tips, guides, and insights for Go players.
From Desktop to Tablet: What's New in StoneBase
Review Shin Jinseo vs KataGo with StoneBase's new tablet layout, QR connections, territory estimates, move accuracy reports and AI play tools.
Read moreHumans Strike Back: Shin Jinseo Defeats KataGo 2–1 in the Kishin Match
World No. 1 Shin Jinseo 9p faced the strongest open-source Go AI, KataGo, in a three-game two-stone handicap match — and won the series 2–1. Full breakdown of every game, his strategy, and what this means ten years after AlphaGo.
Read moreCustomize Your Go Board: Board Appearance in StoneBase
Personalize your Go board with different wood textures, stone styles, and themes in StoneBase for a review experience that feels right.
Read moreImport OGS Games to StoneBase — AI Review in 3 Clicks
Transfer your OGS games to StoneBase in seconds and get instant KataGo AI analysis. Step-by-step guide — import your entire game history in just a few clicks.
Read moreKataGo Setup: Download for Windows, macOS & Linux
Install KataGo on Windows, macOS or Linux. Choose a GPU or CPU backend, download a neural network, and configure your first Go game review in StoneBase.
Read moreHow to Review Your Go Games with KataGo AI: Step-by-Step Beginner's Guide
Learn to analyze your Go games with KataGo AI step by step. Find turning points, separate real mistakes from noise, and improve faster — no experience needed.
Read moreKataGo Win Rate & Score Explained: How to Read the Numbers
What KataGo's win rate and score estimate actually mean, how they differ, and how to use them in game review without misreading normal fluctuations as blunders.
Read moreStop Making These 5 Go Mistakes — How AI Reveals and Fixes Them
KataGo reveals the 5 most common amateur Go mistakes — opening shape errors, weak groups, and endgame leaks — with specific fixes for each. See what you're missing and improve faster.
Read moreHow to Search Your Go Game Collection by Board Position
Learn how position search works, why it's a powerful tool for studying Go openings and patterns, and how to use it in StoneBase.
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